Requires the Consumer Product Safety Commission (CPSC) to issue regulations requiring that a warning label stating that "exposure to violent video games has been linked to aggressive behavior" be placed on the packaging of any video game that is rated E (Everyone), Everyone 10+ (Everyone 10 and older), T (Teen), M (Mature), or A (Adult) by the Entertainment Software Ratings Board.
[Congressional Bills 112th Congress]
[From the U.S. Government Publishing Office]
[H.R. 4204 Introduced in House (IH)]
112th CONGRESS
2d Session
H. R. 4204
To require certain warning labels to be placed on video games that are
given certain ratings due to violent content.
_______________________________________________________________________
IN THE HOUSE OF REPRESENTATIVES
March 19, 2012
Mr. Baca (for himself and Mr. Wolf) introduced the following bill;
which was referred to the Committee on Energy and Commerce
_______________________________________________________________________
A BILL
To require certain warning labels to be placed on video games that are
given certain ratings due to violent content.
Be it enacted by the Senate and House of Representatives of the
United States of America in Congress assembled,
SECTION 1. CONSUMER PRODUCT SAFETY COMMISSION REGULATION.
(a) Regulation.--Not later than 180 days after the date of
enactment of this Act, the Consumer Product Safety Commission shall
promulgate regulations to require the warning label described in
subsection (b) to be placed on the packaging of any video game that is
rated ``E'' (Everyone), ``Everyone 10+'' (Everyone 10 and older), ``T''
(Teen), ``M'' (Mature), or ``A'' (Adult) by the Entertainment Software
Ratings Board.
(b) Warning Label Content.--The warning label required under a
regulation issued under subsection (a) shall be placed in a clear and
conspicuous location on the packaging of the applicable video game and
shall state: ``WARNING: Exposure to violent video games has been linked
to aggressive behavior.''.
(c) Video Game Defined.--As used in this Act, the term ``video
game'' means any product, whether distributed electronically or through
a tangible device, consisting of data, programs, routines,
instructions, applications, symbolic languages, or similar electronic
information (collectively referred to as ``software'') that controls
the operation of a computer or telecommunication device and that
enables a user to interact with a computer controlled virtual
environment for entertainment purposes.
<all>
Introduced in House
Introduced in House
Referred to the House Committee on Energy and Commerce.
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